Copied ₹0.163041
₹ 0.163041
Market Cap
₹ 247.76 M -3.6075%
Circulating Supply
285000000
Max Supply
1000000000
Volume
₹ 165.81 M
All Time High :
₹ 50.97
All Time Low :
₹ 0.3081
Price change in 24H :
₹ 0
24H High :
₹ 0.9099
24H Low :
₹ 0.8693
Token distribution
Pump.fun is a Solana-based memecoin launchpad that lets anyone create and trade tokens in seconds with no coding, no liquidity provision, and minimal cost. Every new token launches on a bonding curve that algorithmically sets the price; when a token's market cap reaches roughly $69,000, it "graduates" to PumpSwap, Pump.fun's own decentralised exchange. PUMP is the platform's native token, launched in July 2025 through one of the largest ICOs in crypto history ($1.3 billion raised). The platform funds ongoing PUMP buybacks with the vast majority of its revenue.
Pump.fun removed every traditional barrier to launching a token. There is no code to write, no liquidity pool to seed, and no LP tokens to manage. Anyone can mint a new token in about a minute for roughly the cost of a transaction (around 0.01 SOL). Each token launches with a fixed supply of 1 billion, of which about 800 million are made available on the bonding curve.
Instead of an order book or a liquidity pool, new Pump.fun tokens trade on a bonding curve, a mathematical formula that sets the price automatically based on how many tokens have been bought. Every purchase pushes the price up the curve; every sale pushes it back down. Early buyers pay the least. Crucially, this is a fair-launch model: there are no pre-sales or team allocations, and even the creator must buy their own token on the same curve as everyone else, a design that eliminates the classic "developer dump" rug pull (though not, as we'll see, other risks).
When a token's market cap reaches approximately $69,000, it "graduates"; its liquidity migrates automatically to PumpSwap, Pump.fun's native DEX, launched March 20, 2025 (before that, graduated tokens went to Raydium). Graduation is the memecoin milestone traders watch: only a small minority of tokens ever make it, and graduated tokens gain open-market liquidity, chart listings, and a shot at going viral.
Pump.fun historically charged 1% on bonding-curve trades, and PumpSwap charges 0.25% per swap (0.20% to liquidity providers and 0.05% to the protocol). In September 2025, the platform introduced Dynamic Fees V1 under its Project Ascend programme: fees now scale from 0.95% for tokens under a $300,000 market cap down to 0.05% beyond $20 million, aligning the platform's take with a project's maturity: small experiments pay more, and breakout winners pay almost nothing.
PUMP launched on July 12, 2025, in one of the largest token sales ever: a $600 million public sale that sold out in minutes, alongside a $700 million private sale, raising $1.3 billion in total. A retroactive airdrop of PUMP plus USDT rewards for active traders, referrers, and KYC-verified users followed shortly after.
PUMP has a maximum supply of 1 trillion tokens, with roughly 405–430 billion (about 40%) circulating as of July 2026. The rest sits locked under vesting schedules, which makes unlock dates market events. The next major one is imminent: on July 12, 2026, 82.5 billion PUMP ($126 million, 9.7% of total supply) unlocks, split between existing investors (32.5B) and the team (50B). Unlocks of this size can put pressure on price, and traders are watching whether the buyback programme can absorb the new supply.
Pump.fun's answer to token-value sceptics is brute force: the platform has directed over 98% of its revenue to PUMP buybacks since launch, retiring approximately $213 million worth of tokens and cutting circulating supply by 14.75%. With the platform generating hundreds of millions in annual revenue ($459 million in the twelve months to July 2026), this creates a persistent bid under the token, effectively converting memecoin trading activity into PUMP scarcity. When revenue softened from its $7 million daily peak, the team also established a liquidity foundation to steady the token's market structure.
PUMP hit its all-time high of $0.008819 on September 14, 2025, riding post-ICO momentum to a multi-billion-dollar market cap. The subsequent memecoin cooldown, legal headlines, and unlock anxiety dragged it roughly 83% below ATH, to $0.00154 in early July 2026 (market cap $623 million). Notably, PUMP has shown relative strength recently, up 31% in the week to July 3, 2026, against a broadly weak crypto market, helped by buyback flows and recovering platform dominance.
Cryptocurrency prices are volatile; figures are a snapshot as of early July 2026. This is not financial advice.
Pump.fun's dominance has been challenged repeatedly, most seriously by LetsBonk, the BONK-ecosystem launchpad that briefly captured the majority of Solana token launches, along with Believe and Moonshot. The competitive story of 2025–2026 has three acts: Pump.fun's near monopoly; the challenger surge that cut its share dramatically; and the fightback powered by Project Ascend's creator economics and relentless buybacks that restored Pump.fun to roughly 73–80% of launches and as much as 95% of daily token graduations at its strongest points in 2026.
The moat, analysts argue, is threefold: liquidity begets liquidity (traders go where tokens graduate), the creator fee-sharing system pays builders to stay, and no rival returns comparable value to its token. The risk is equally clear: launchpads have low switching costs, and total Solana launchpad volume has contracted. Pump.fun's own monthly volume fell from over $11 billion in January 2026 to about $3.65 billion in June 2026 as the broader market cooled.
Most tokens go to zero. Studies cited in ongoing litigation and media reports put the failure/abandonment rate of Pump.fun tokens above 98%. The bonding curve prevents developer liquidity rugs, not pump-and-dumps, sniping, or abandonment.
Legal overhang. Pump.fun faces a class action filed in the Southern District of New York in January 2025 (alleging it operated as an unregistered securities exchange), later expanded into a RICO complaint that also names the Solana Foundation, Solana Labs, Jito Labs, and Solana co-founders, with plaintiffs characterising the defendants as a "$500 million crypto crime cartel". Filings continued into 2026. Pump.fun contests the claims and has invested heavily in its legal function.
Unlock supply. 60% of the PUMP supply is still vesting; the July 12, 2026 unlock alone is 9.7% of the supply.
Content moderation. The livestreaming feature has produced repeated controversies (detailed in the news section below), drawing regulatory and reputational risk.
Speculative asset class. Memecoins are the highest-beta corner of crypto; position sizing and risk management matter more here than anywhere.
Visit pump.fun and connect a Solana wallet (Phantom, Solflare, etc.).
Click "create coin" and add a name, ticker, image, and optional social links.
Pay the small launch transaction (0.01 SOL range) your token is live on the bonding curve instantly.
Optionally configure creator fee sharing (up to 10 wallets) and buy the first allocation yourself on the same curve as everyone else.
Browse trending tokens, new launches, or livestreams on the homepage.
Buy on the bonding curve (price rises with each purchase) or trade graduated tokens on PumpSwap.
Watch the graduation progress bar $69K market cap moves the token to PumpSwap.
Manage risk aggressively: most tokens never graduate.
PUMP trades on the SunCrypto app and on Solana DEXs, including PumpSwap. Verify the official contract address via pump.fun before trading on-chain, as fake PUMP tickers are common.
Pump.fun's growth engine is a mix of relentless product shipping, aggressive token economics, creator payouts, and not always intentionally constant media attention. Here is the full dated rundown through early July 2026.
The July 12, 2025 ICO remains one of the defining fundraising events of the cycle: $600 million from the public sale (gone in minutes, with traders reportedly manoeuvring around geographic sale restrictions) plus $700 million privately. Immediately after, Pump.fun ran a retroactive airdrop campaign for PUMP rewards plus USDT bonuses targeting active memecoin traders, community referrers, and newly KYC-verified users a classic acquisition loop that converted ICO buzz into platform sign-ups. PUMP crossed a $3 billion market cap within two months, peaking at $0.008819 that September.
Facing its most serious competitive threat as LetsBonk, Believe, and Moonshot ate into launch share, Pump.fun responded with Project Ascend, the platform's biggest economic overhaul. Dynamic Fees V1 replaced flat pricing: 0.95% on tokens under $300K market cap, scaling down to 0.05% beyond $20M. The goal was to reward projects that grow and monetise the churn of early-stage speculation. The result, per platform data, was that bonding curve volumes doubled and creators began returning. Project Ascend also laid the groundwork for creator revenue sharing, positioning Pump.fun less as a casino and more as a creator-economy platform.
The buyback machine scaled up. By 2026, Pump.fun had committed over 98% of platform revenue to PUMP buybacks, ultimately retiring $213 million in tokens (−14.75% of circulating supply) among the most aggressive value-return programmes of any token in crypto.
Liquidity Foundation. As daily revenue normalised from its $7M peak, Pump.fun established a foundation structure to support token liquidity and market stability.
Litigation expanded. The January 2025 PNUT class action grew into an amended RICO complaint naming Solana Foundation, Solana Labs, Jito Labs, and Solana co-founders Anatoly Yakovenko and Raj Gokal as co-defendants, plaintiffs branding the group a "$500 million crypto crime cartel".
An airdrop-related update and legal pressure at one point knocked PUMP down 25% to new lows. Pump.fun leaned in publicly, at one point teasing a $5 million base salary for a chief legal officer, a hiring post that doubled as a viral marketing moment.
On January 9, 2026, co-founder Alon Cohen broke a 65-day social media silence to announce a major creator update, and PUMP jumped more than 10% on the post alone.
The new Creator Fee Sharing system lets teams split trading fee revenue across up to 10 wallets, transfer coin ownership, and revoke update authority, with both original creators and Community Takeover (CTO) administrators able to assign fee percentages post-launch via web and mobile.
Analysts read it as rebalancing incentives away from "dangerous" low-effort extraction and toward teams building sustained communities. January was also a volume high-water mark: over $11 billion in monthly trading volume.
Pump.fun's integrated livestreaming matured into a genuine pillar of the platform: creators stream, engage token communities, and earn directly. Highlights and lowlights:
Creator payouts hit $20 million in a single week, with the CEO publicly claiming Pump.fun was "nibbling" at the lunch of Kick, Twitch, and Rumble, explicitly framing the platform as a streaming economy competitor, not just a token factory.
Pump.fun GO, a new product launch, ignited controversy over extreme incentive mechanics (including reporting on so-called "suicide bounties" framing), forcing renewed moderation debates.
A May 26, 2026, incident of an adult-content creator launching a token mid-stream with a controversial on-screen promise went viral and joined an 18-month timeline of escalating livestream moderation incidents, prompting commentary pieces asking whether Pump.fun had turned crypto into an "attention casino".
Whatever one's view, the marketing effect is undeniable: Pump.fun consistently dominates crypto's social conversation without traditional ad spend.
Volume reality check: monthly trading volume slid to $3.65 billion in June from January's $11B+ as the entire crypto market corrected (Bitcoin fell 20% in June alone).
Market share victory: Despite the volume drop, Pump.fun reclaimed near-monopoly status up to 95% of daily token graduations as LetsBonk and other challengers faded. The Block reported Pump.fun is still generating $1 million daily despite the slowdown.
Revenue printout: the week ending June 29 brought $3.89 million in revenue, taking the trailing twelve months to $459 million.
Ethereum expansion remained the headline forward promise: Pump.fun, already "Solana's first $1B revenue app", announced its intent to bring the launchpad model to Ethereum.
Into July, PUMP rallied +31% in seven days to $0.00154 ($623M market cap), sharply outperforming a flat market on buyback flows, graduation-share dominance, and positioning around the platform's continued creator payouts. All eyes now turn to July 12, 2026: the 82.5 billion PUMP unlock ($126M, 9.7% of supply) for investors and the team, the token's biggest supply event of the year and a live test of whether 98%-of-revenue buybacks can outmuscle vesting schedules.
Buybacks as marketing. Retiring $213M of PUMP isn't just tokenomics; every buyback milestone is a headline and a holder-retention message no competitor matches.
Creator economics as acquisition. Dynamic fees, fee-splitting to 10 wallets, and $20M weekly payout records give creators a financial reason to launch on Pump.fun and use the same playbook YouTube used against early rivals.
Founder-led virality. A single post from Alon Cohen after 65 days of silence moved the token 10%; the team deliberately concentrates announcements into high-impact moments, including stunts like the $5M legal chief salary tease.
Livestreaming flywheel. Streams create tokens, tokens fund streamers, clips go viral, and new users arrive. Controversy is a cost and, cynically, also a reach amplifier.
Airdrops and campaigns. From the post-ICO retroactive airdrop to ongoing trader rewards, Pump.fun consistently pays its most active users.
Data dominance narrative. "First Solana app to $1B revenue", "95% graduation share", and "$11B monthly volume" the team markets with metrics, arming every crypto media outlet with a stat-driven story.
Key items on the watchlist: the July 12 unlock and the market's absorption of it; the Ethereum expansion timeline and whether the bonding-curve model translates off Solana; further Project Ascend phases deepening creator monetisation; the trajectory of the RICO/class-action litigation (with filings continuing through 2026); livestream moderation reforms under public pressure; and whether monthly volumes recover with the broader market. The bull case is a diversified creator-economy platform with a token backed by relentless buybacks; the bear case is regulatory judgment day meeting a shrinking memecoin pie. 2026's second half will move the needle on both.
Pump.fun compressed the entire lifecycle of a market into thirty months: it invented one-click memecoin creation in January 2024, became Solana's highest-earning application, raised $1.3 billion in a record ICO, survived a challenger assault that briefly broke its monopoly, and rebuilt dominance through creator economics and the most aggressive buyback programme in crypto all while fighting a landmark lawsuit and moderating the chaos its own livestreams create. The PUMP token is, in effect, a leveraged bet on whether attention itself can be an asset class. With 95% graduation share, $459 million in annual revenue, and a $126 million unlock days away, Pump.fun remains the most consequential and most contested experiment in consumer crypto heading into late 2026.
Pump.fun is a website on Solana where anyone can create a memecoin in under a minute with no coding. Tokens trade on an automatic pricing curve, and successful ones "graduate" to PumpSwap, the platform's own exchange, at about a $69,000 market cap.
PUMP is Pump.fun's native token. Its primary value driver is the platform's buyback programme; over 98% of revenue is used to repurchase and retire PUMP. The team has also signalled expanding utility across the ecosystem, including creator and community features.
Pump.fun was the first Solana application to surpass $1 billion in cumulative revenue and generated roughly $459 million in the twelve months from July 2025 to July 2026. At its peak it earned around $7 million in a single day.
It was among the largest: $600 million raised publicly in minutes plus $700 million privately on July 12, 2025, a total of $1.3 billion.
PUMP peaked at $0.008819 in September 2025 and fell roughly 83% amid a broader memecoin cooldown, declining platform volumes (from $11B monthly in January 2026 to ~$3.65B in June), litigation headlines, and unlock anxiety. Buybacks and recovering market share have driven a partial recovery, including a +31% week in early July 2026.
82.5 billion PUMP is about $126 million, or 9.7% of total supply unlocks for existing investors (32.5B) and the team (50B). Large unlocks can add selling pressure; the open question is how much the buyback programme absorbs.
Pump.fun operates globally but faces active litigation in the U.S., including a class action alleging it functioned as an unregistered securities exchange and expanded into a RICO complaint naming Solana entities and Jito Labs as co-defendants. No final ruling has resolved the core questions as of mid-2026. Users should also check their local regulations on memecoin trading.
Pump.fun. LetsBonk briefly overtook it on daily launches during 2025's challenger surge, but Pump.fun recovered to roughly 73–95% of launch/graduation share through Project Ascend's creator incentives, dynamic fees, and buybacks.
Pump.fun announced plans to expand beyond Solana to Ethereum. Solana remains its home chain and the source of essentially all current activity.
Volume. Even at 0.25–1% blended fees, millions of trades across tens of thousands of daily token launches generated $887,000 in fees in a single recent 24-hour period and the dynamic fee model charges the most speculative early-stage activity the highest rate.